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Submission to 1st RPG Maker GOTM Jam
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Devlog
Afterfall 4.0 - Modern controls update
September 06, 2020
by
Alec Hill
For the past 2 months I've been hard at work at bringing Afterfall to the modern age. The biggest changes are: -Mouse control -8 direction sprite movement and attack -A new shop in Progress City whe...
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Afterfall 3.0 - straight to the action
July 14, 2020
by
Alec Hill
1
Afterfall has just been updated to version 3.0! This version includes a reworked introduction sequence, bug fixes, minor changes and a new animated title screen. -The introduction sequence is now shor...
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Afterfall 2.2
July 02, 2020
by
Alec Hill
-Fixed a bug and fatal crash in the World Congress dungeon -New music for the Eastern area -New music for the City in the Sky dungeon -Item menu its much cleaner and organised with icons representing...
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Afterfall 2.0! Major update
May 31, 2020
by
Alec Hill
Hi people. I had previously thought of Afterfall as a complete game. After receiving some criticism and feedback over some of the games issues, it made me think that this game means a lot to me, so I...
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1.1 released!
October 27, 2019
by
Alec Hill
2
#Update
Hey, here are a few changes to Afterfall. -Most enemies now drop some form of money -A tips text file is now included with the game -Dungeons now have a teleporter back to Progress City just before th...
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Release date 15th October!
September 22, 2019
by
Alec Hill
#Release, #date
I'm happy to announce that after 4 years of development, the game will be releasing for free on the 15th of October 2019. Hope you look forward to playing. -AllyJamy. Solo developer of Afterfall...
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