Afterfall
A downloadable game
Fynn is an Earthling who finds himself whisked away to another world. After he finds himself afflicted with an unknown disease in this unknown world, he makes it his goal is to somehow find a way back to Earth. However, has been unsuccessful for the past 2 years. When the city he is staying in is attacked in a hit and run attack by a rising power in an attempt to steal the city's power source, Fynn is contacted by a mysterious small robot on orders from an unknown master and asked to help retrieve these power sources. To do this, he has to venture into the deep ruins of the world.
What secrets do these power sources hold? Who sent this small robot? Why were the power sources stolen?
You'll have to answer all these questions if you want to go home...
• 5 Zelda like dungeons each with their own unique theme.
• Mini dungeons
• You can tackle the first 3 dungeons in any order.
• Free roam world
• Extensive world lore and history (its not shoved in your face, don't worry)
• Each dungeon has a unique item and mechanic to go with it.
• 3 outfits to collect and wear.
• Mini-games, secret areas, and secrets about the world itself.
• Handmade tileset and graphics.
• Dialogue and story choices
• Interesting and memorable characters to meet and interact with.
• Ability to name your own character
• Four endings
Controls
WASD/Arrowkeys - movement
LMB - Weapon hand
RMB - Second hand, used for shields/pistols and other items
R - Item slot
Shift - Run
Space/Enter/Z/LMB - Interact
TAB - Hotbar menu
X - Menu
F5 - fullscreen
F6 - Resize window
Status | Released |
Release date | Oct 15, 2019 |
Rating | Rated 4.0 out of 5 stars (4 total ratings) |
Author | Alec Hill |
Genre | Adventure, Puzzle, Role Playing |
Tags | 2D, Action-Adventure, Action RPG, Post-apocalyptic, RPG Maker, Sci-fi, Space |
Asset license | Creative Commons Attribution_NonCommercial v4.0 International |
Average session | About an hour |
Download
Click download now to get access to the following files:
Development log
- Afterfall 4.0 - Modern controls updateSep 06, 2020
- Afterfall 3.0 - straight to the actionJul 14, 2020
- Afterfall 2.2Jul 02, 2020
- Afterfall 2.0! Major updateMay 31, 2020
- 1.1 released!Oct 27, 2019
- Release date 15th October!Sep 22, 2019
Comments
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gametime 'till finish..8 1/2 hrs
What are you working on now?
Stuff in unreal engine is cool...wish I knew what I could do to help. But I'm not a artist or a music guy or a programmer.
I don't do social media
Thank you! I'll look into this, does this happen every time you teleport back to Progress city, and/or was there a cat that blocked your path by chance?
Edit: So I've been through that scene a few times and I can't replicate the issue you are having. The scene just plays as normal. Would you be willing to send over your save file if you are still having this issue?
Sure, how do send it?
So the issue was on the Autosave. I went back to my save and worked around it. You can't save the guys sister, teleport to the other city and come from there. Instead I went into Progress City and then it did it. Then I saved her.
Aah I get it now. I'll implement a fix for this. Thanks for pointing this out to me :)
I loved this. So much. So much more than I was honestly expecting!
There is a lot more to this game than it may first seem, things seem a bit linear at first, but it doesn't take long before the world opens up to you and you have free rein over what you want to do and which direction you want to take the game.
There is a fixed story to follow, to a point, but in between completing the tasks required to propel the main story forward there are numerous fun side-quests to take on, with some neat power-up rewards that make the rest of the game easier to tackle.
Pretty standard adventure RPG fare, you may think, but there's so much lore and world-building to discover as you complete more of the side stories, and there's also so many fun character interactions to be had too, along with nifty puzzles, open-world battling with tonnes of different enemies and a range of weapons and armour to play around with.
The story eventually hits a fork in the road, and from there you can push things in a couple of directions, which adds even more content and replayability to the experience.
Alright, I think you've heard enough from me, time for you to go dive into this game yourselves! =)